Initialize engine version: 5.6.0b9 (e1cc23a55ad8)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon RX 9060 XT (ID=0x7590)
    Vendor:   ATI
    VRAM:     3072 MB
    Driver:   32.0.21030.31
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.TestRunner.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.TestRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\nunit.framework.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\nunit.framework.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.716 seconds
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Computery\Desktop\TABZ_SteamFiles\April2nd\TABZ_Data\Managed\System.dll (this message is harmless)
desktop: 2560x1440 60Hz; virtual: 4480x1622 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.711500 ms
Initialized BTService
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FMOD Studio: Creating runtime system instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamFriends.GetPersonaName () [0x00000] in <filename unknown>:0 
  at MainMenuHandler.get_PlayerName () [0x00000] in <filename unknown>:0 
  at MainMenuHandler.OnEnable () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Current quiality setting: Lowest
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamFriends.GetPersonaName () [0x00000] in <filename unknown>:0 
  at MainMenuHandler.get_PlayerName () [0x00000] in <filename unknown>:0 
  at MainMenuHandler.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 8 worker threads for Enlighten.
  Thread -> id: 673c -> priority: 1 
  Thread -> id: 5c40 -> priority: 1 
  Thread -> id: 48d4 -> priority: 1 
  Thread -> id: 5b20 -> priority: 1 
  Thread -> id: 1540 -> priority: 1 
  Thread -> id: 5774 -> priority: 1 
  Thread -> id: a30 -> priority: 1 
  Thread -> id: 3410 -> priority: 1 
OnConnectedToMaster() was called by PUN. Now this client is connected and could join a room. Calling: PhotonNetwork.JoinRandomRoom();
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FMOD Studio: Destroying runtime system instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

